Available for new projects

Miguel Cardenas

Game Designer & Programmer

I design and build games that blur the line between chaos and skill. Specializing in local multiplayer mechanics, trap systems, and Unity 3D — crafting experiences where every match tells a story.

Warp Cube Characters
Scroll

Building Worlds
From the Ground Up

I'm Miguel Cardenas, a game designer and programmer with a passion for competitive local multiplayer experiences. My work focuses on creating tight, readable mechanics that feel instantly fun but reward mastery over time.

My approach to game design centers on emergent gameplay — placing players in systems that generate unpredictable, memorable moments. Whether designing trap-laden arenas or fine-tuning character feel, I care deeply about how a game feels to play.

I work primarily in Unity Engine, handling the full pipeline from level design and gameplay systems to UI implementation and player feedback.

🎮
Game Mechanics
Design & programming of core gameplay loops, player abilities, and interactive systems
🗺️
Level Design
Creating hand-crafted environments that guide flow, challenge players, and enable strategy
🖥️
UI / UX
In-game menus, HUD design, and feedback systems that keep players informed and immersed
⚙️
Unity 3D
C# scripting, scene management, physics systems, and controller input mapping
1 Game Shipped
3+ Roles Handled
2022 Built In Unity
2P Couch Multiplayer
Featured Work

Project Spotlight

Warp Cube — Main Menu
Unity Engine 2022 Couch Party

Warp Cube

3D Local Multiplayer Arena

A fast-paced couch party game where you teleport your opponent directly into deadly traps. Designed for two players — one on keyboard, one on controller — Warp Cube turns positioning into a weapon. Every decision carries risk; every teleport could be a kill or a blunder.

// My Contributions

Designed & programmed all core game mechanics
Built and iterated on all in-game levels
Implemented the full UI (menus, HUD, results screen)
Integrated gamepad & keyboard dual-input system
Warp Cube — Gameplay Trailer
Get In Touch

Let's Build
Something

Whether you're looking for a game designer for your next project, want to collaborate, or just want to talk shop — reach out. I'm always open to new challenges.

📡 miguel@cardenas.dev